Generate entire planets with plants and different terrain. Use XML to create new tiles and plants with unique properties without having to change the source code. The result will always be identical when using the same seed. The game uses a custom code loop to allow the game to be easily modded.
Game features I worked on
All the game's data is stored in plain XML so that the game can easily be modded and updated. This includes the sprites and textures.
Build & Expand
Build up your base and produce new resources
Procedurally Generated Worlds
The planets are all procedurally generated and can be recreated and resized with the seed.
Plants and Resources
Plants are scattered around the planet and can be harvested for food.