A simple RTS game that revolves around securing territory and building resource extractors. The more you build, the more place you have to build more towers. The game has a table-top visual style to mimic generals moving pieces on a strategic map.
Game features I worked on
You can only gather resources in certain areas. Make your way there and build an outpost.
You can only build close to your buildings so you have to build and maintain a network in order to expand.
Build up your defences and fight endless waves of enemies.